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InfoAge+ App

InfoAge+ is an exciting app featuring four creative challenges that will help you get more from your visit to the Science Museum’s Information Age gallery.

Download InfoAge+ from Google Play
Download InfoAge+ from iTunes

Screenshot of the InfoAge+ app

Information Age features over 800 objects from our world-class collections, many of which have never been on public display. The gallery reveals personal stories about how our lives have been transformed by innovations in communication over the last two centuries.

InfoAge+ enhances the museum experience for 11- to 14-year-olds by setting them fun tasks to do in the gallery:

  • Top tech: choose an object, create a card and use it to do battle with objects from the gallery.
  • After dark: what would happen if the objects came to life after closing time? Imagine conversations between the objects by filling in the blanks in a comic strip.
  • Newsflash: you need to find a news story in the gallery that will please your demanding editor and then create a video report about it.
  • My timeline: put yourself into a 200-year-plus timeline of incredible stories and add your own objects.

All four activities produce a video or picture which will be saved to the camera-roll of your phone or tablet. These can all be viewed again at home or in the classroom.

This app is available on Android, iPhone and iPad.

Using this activity

Divide the class into small teams and print out a copy of the Great Object Hunt activity sheet for each group.

Our version of the activity sheet is based on a visit to the Making the Modern World gallery on the ground floor. However you could create your own version for use in another gallery or for a particular topic or theme. Keep the questions open and light-hearted to allow students to be creative in their choice of objects; don’t aim for students to find one particular exhibit.

A clipboard and pen for each team will make it easier to record things on the activity sheet.

If you are using video cameras or cameras you’ll need one per team (plus some spare batteries, if appropriate).

Organise the students into their teams and give the activity sheet and a camera to each group.

Brief students to choose an object which meets each challenge on the sheet, and take a short video clip of it, or a photo. Encourage them to look at the exhibits closely and talk about them as a team to help them make their selection.

If making film clips ask the students to use actions and mime to communicate something about their chosen object, for example how it works or what it is used for. They should keep each clip short – no more than 10-15 seconds.

Allow 45 minutes to complete as many of the 15 challenges as possible.

Combine the clips from each group’s camera into short films, add some music and show the films back in the classroom.

Or upload the photos to a sharing website and show the children, or print them off to make a montage.

Learning outcomes

  • Make links between the objects and science in their everyday lives.
  • Develop discussion and communication skills.
  • Develop observation skills.